Ryoko's Guide to the Yokai Realms
Loot Tavern

Statblocks

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Bakezōri

Tiny Construct (Yokai), Chaotic Neutral

Armor Class 12

Hit Points 7 (2d4 + 2)

Speed 40 ft.

STRDEXCONINTWISCHA
8 (-1)14 (+2)12 (+1)7 (-2)10 (+0)12 (+1)

Skills Perception +2

Damage Resistances poison; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, exhaustion, paralysed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages —

Challenge 1/4 (50 XP) Proficiency Bonus +2

Bakezoomies. While the bakezōri is worn by a creature, it can choose to increase that creature’s walking speed by 15 feet.

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Shoe Gotta Be Kidding Me. While the bakezōri remains motionless, it is indistinguishable from a normal sandal. If a creature hasn’t seen the bakezōri move or act, it can attempt a DC 18 Intelligence (Investigation) check, identifying the sandal as a bakezōri on a success.

Actions

Flip-Flop Chomp. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature with feet, it must make a DC 12 Dexterity saving throw. On a failed save, the bakezōri attaches itself to the creature’s foot. The bakezōri can detach itself by spending 5 feet of its movement. While attached to a creature in this way, the bakezōri has advantage on attack rolls against the creature, moves with the creature, can’t attack other creatures, and the creature’s speed is reduced by 15 feet. The creature can use an action to make a DC 9 Strength check, removing the bakezōri on a success, where it lands prone in an unoccupied space within 5 feet of the creature.

Your Sole Is Mine. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature that the bakezōri is attached to. Hit: 11 (2d8 + 2) piercing damage.