Martial Ranged Weapon
Damage: 1d8 Piercing
Weight: 2 lb.
Cost: 50 GP
Properties:
- Ammunition (Range 100/400; Arrow): You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon’s range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
- Heavy: You have Disadvantage on attack rolls with a Heavy weapon if it’s a Melee weapon and your Strength score isn’t at least 13 or if it’s a Ranged weapon and your Dexterity score isn’t at least 13.
- Two-Handed: A Two-Handed weapon requires two hands when you attack with it.