Vampire: The Masquerade - Bound by Blood
Ghostfire Gaming

Kindred Feat (Prerequisite: Level 16+, Superior Discipline Acquisition Feat)


You have learned all you can about a vampiric Discipline of another clan or bloodline. Gain one of the following benefits for which you already possess the matching Discipline from the Superior Discipline Acquisition feat.

Animalism. You cast the Dominate Beast spell as its level 7 version without expending a spell slot, and you can modify it so that it doesn’t require Concentration. Once you cast the spell with this feat, you can’t do so in this way again until you finish a Long Rest.

Auspex. You can expend 2 Blood Points to cast the True Seeing spell on yourself.

Celerity. You can expend 2 Blood Points to cast the Haste spell on yourself. When you cast the spell in this way, when the spell ends, you aren’t Incapacitated and your Speed isn’t reduced to 0.

Dominate. You cast the Dominate Person spell as its level 7 version without expending a spell slot, and you can modify it so that it doesn’t require Concentration. Once you cast the spell with this feat, you can’t do so in this way again until you finish a Long Rest.

Fortitude. When you take damage except Fire and Radiant, you can take a Reaction and expend 2 Blood Points to reduce the damage you take by half (round down) or 4 Blood Points to reduce the damage to 0.

Obfuscate. You can expend 1 Blood Point to cast the Greater Invisibility spell. When you cast the spell in this way, you can modify it so that it doesn’t require Concentration. In addition, you have Advantage on Dexterity (Stealth) checks.

Oblivion. When a creature that you can see within 10 feet of you misses an attack roll, you can take a Reaction and expend 1 Blood Point to deal 2d8 Bludgeoning damage and 2d8 Cold damage to that creature.

Potence. As a Bonus Action, you can expend 2 Blood Points to give yourself Advantage on attack rolls using Strength for 1 minute. In addition, whenever you have Advantage on an attack roll using Strength, you can reroll one of the dice once.

Presence. You can expend 3 Blood Points to cast the Sanctuary spell on yourself. When you cast the spell in this way, the spell doesn’t end if you make an attack roll, cast a spell, or deal damage.

Protean. You can expend 3 Blood Points to cast Polymorph on yourself, shape-shifting into a Bat, Cat, Rat, Raven, or Wolf. You can expend 1 additional Blood Point to shape-shift into a Dire Wolf, Giant Bat, Giant Rat, or Panther. While in that form, you retain your Intelligence, Wisdom, and Charisma scores.

Repeatable. You can take this feat more than once, but you must choose a different Discipline each time.