Loot Tavern
Level 3 Transmutation (Bender (fire), Druid, Ranger, Sorcerer, Wizard)
Casting Time: Action
Range: Self (15-foot-radius, 5-foot-high cylinder)
Components: V, S
Duration: Instantaneous
You erupt from the ground like a firework of the College of Hanabi, but thankfully without exploding at your apex. Each creature within a 15-foot-radius, 5-foot-high cylinder centred on you must make a Dexterity saving throw. A creature takes 5d6 fire damage on a failed save, or half as much damage on a successful one. Until the end of your turn, you gain a flying speed of 120 feet, and your movement doesn’t provoke opportunity attacks.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6, and your flying speed increases by 30 feet, for each slot level above 3rd.