Ghostfire Gaming
Level 6 Conjuration (Sangromancy) (Druid, Sorcerer, Wizard)
Casting Time: Action
Range: Self
Components: V, S, M (a shell)
Duration: Instantaneous
As part of casting this spell, you must expend six Hit Point Dice or the spell automatically fails.
A gout of blood forming a 100-foot-long, 10-foot-wide Line blasts out from you in a direction you choose. Each creature in the Line must make a Dexterity saving throw. On a failed save, the creature is pushed 100 feet away from you in a direction following the Line, has the Prone condition, and takes Bludgeoning damage equal to a roll of the Hit Point Dice expended on the spell plus your spellcasting ability modifier. On a successful save, the creature takes half as much damage only.
Using a Higher-Level Spell Slot. You can expend one additional Hit Point Die for each spell slot level above 6.
Arcane Inquisitor
The arcanists who use blood magic are the most terrible of all. It’s cruel, and messy.